TheQine
07-13-2008, 03:52 PM
Hello everybody, I've already posted this thread at notebookreview.com and have got little input so far, so I'm gona try my luck at cgtalk:
I’m a student of architecture on the verge of buying a new pc. Due to having to split most of my time between uni, home, and traveling I’ve decided to go for a laptop.
After thinking about it a bit I’ve priorities my needs when it comes to the new laptop:
1. Power: I need a laptop that can deal with large 3dsmax scenes, AutoCAD, and PS CS2 comfortably. So T8300 (2.4Ghz) min + 4Gb ram + 17” + Quadro 1600M
2. Weight: the lighter the better cause I might need to carry it around with mein uni, 15” is not an option though.
3. Battery Life: laptop will be connected to outlet most of the time, but I will use the laptop in cafés or while traveling.
After doing some research around the net and NBR, I’ve reached the conclusion that the HP 8710w would be the best choice for me. Yet I am left with quite a few question marks as to how good the 8710w really is. Here they are, please bear with me:
1. What are the 8710w's main selling points? I understand it has an excellent build, but what else does it provied as a workstation, do I really need the ISV?
2. Is there really a major difference between the 8710w and a similar spec laptop (MBP, Sager, etc…) when it comes to 3d applications due to the 1600M?
3. Does anyone have concrete benchmarks that compare the 1600M to the 8700GT in 3d openGL based applications? is there a major difference, say 1.5X performance boost?
4. Is it worth the price jump to go for the 3600M instead, what sort of jump in performance should I expect, benchmark anyone?
5. What sort of battery performance should I expect while running 3ds max to the max (so to speak)? does the Ultra-Capacity Battery battery really provide up to 9 hours? how about with 3dsmax?
6. All in all is the 8710w equipped with a 1600M noticeably more powerful than the best spec dv9700t? or will there be a minor jump in 3d modeling performance in-viewport, considering that rendering is possessor dependant and won’t change much on the other hand . As even though I’m willing to spend up to 3500k I’d rather spend it on something useful.
Thank you all for your time and wisdom, and sorry for asking so many questions =)
I’m a student of architecture on the verge of buying a new pc. Due to having to split most of my time between uni, home, and traveling I’ve decided to go for a laptop.
After thinking about it a bit I’ve priorities my needs when it comes to the new laptop:
1. Power: I need a laptop that can deal with large 3dsmax scenes, AutoCAD, and PS CS2 comfortably. So T8300 (2.4Ghz) min + 4Gb ram + 17” + Quadro 1600M
2. Weight: the lighter the better cause I might need to carry it around with mein uni, 15” is not an option though.
3. Battery Life: laptop will be connected to outlet most of the time, but I will use the laptop in cafés or while traveling.
After doing some research around the net and NBR, I’ve reached the conclusion that the HP 8710w would be the best choice for me. Yet I am left with quite a few question marks as to how good the 8710w really is. Here they are, please bear with me:
1. What are the 8710w's main selling points? I understand it has an excellent build, but what else does it provied as a workstation, do I really need the ISV?
2. Is there really a major difference between the 8710w and a similar spec laptop (MBP, Sager, etc…) when it comes to 3d applications due to the 1600M?
3. Does anyone have concrete benchmarks that compare the 1600M to the 8700GT in 3d openGL based applications? is there a major difference, say 1.5X performance boost?
4. Is it worth the price jump to go for the 3600M instead, what sort of jump in performance should I expect, benchmark anyone?
5. What sort of battery performance should I expect while running 3ds max to the max (so to speak)? does the Ultra-Capacity Battery battery really provide up to 9 hours? how about with 3dsmax?
6. All in all is the 8710w equipped with a 1600M noticeably more powerful than the best spec dv9700t? or will there be a minor jump in 3d modeling performance in-viewport, considering that rendering is possessor dependant and won’t change much on the other hand . As even though I’m willing to spend up to 3500k I’d rather spend it on something useful.
Thank you all for your time and wisdom, and sorry for asking so many questions =)
