negative9
05-27-2003, 03:21 AM
From the Wing Master himself, Björn;
I am done with the ESDL changes and it's time for a new Wings release.
I'll probably release one or more Wings releases within a week in order to get a new stable release (the 0.98.08e is rather old by now).
Enjoy!
/Björn
- The Windows and Mac versions include the latest ESDL release
(0.93.0526); if you build Wings from source you must upgrade to
that release.
- New Motionbuilder camera mode (in the Edit|Camera Mode dialog box).
- The commands in the Tools menu and the Deform commands now take
a virtual mirror into account when calculating the center of the selection.
(Suggested by Jide.)
- Scene lights can now be toggled on and off in Smoothed Preview.
(Suggested by Mark Whittemore.)
- Smoothed Preview would crash if there were hidden objects with
virtual mirror or more than one material assigned.
(Problem reported by Jide.)
- Fixed the problem that a virtual mirror would not always be saved properly.
(Thanks to Jide.)
- Error messages from the Image Plane command was shown in a too small
message box. (Problem reported by JPGargoyle.)
- Changed Scale|Region to use the same units as the other Scale commands.
(Problem reported by Mark Whittemore.)
- Dan G fixed a bug in importing certain TIFF files.
- The View|Show Wireframe Backfaces command was removed to faciliate
a possible future optimization. Wireframe backfaces will now always
be shown.
- Resetting object numbering on File|New.
Yafray updates by Raimo N (ratmapper):
- Light cone angle did not get exported for photonlight; now corrected.
- Some modulator colors had accidentally become RGBA, they are now RGB again.
- Corrected bug regarding export of uninitialized modulator.
- Added printout of export and rendering time.
- Implemented procedural textures 'marble' and 'wood'.
- Removed the 'Opacity' slider from the modulator modulation sliders, since
it was not a moulation slider, but rather controlled the translation of
OpenGL Diffuse/Opacity to YafRay Color/Transmitted. Now the Opacity value
from OpenGL Diffuse color is used instead.
- Improved the intelligent YafRay modulator defaults for materials
that have OpenGL maps.
- Implemented render parameters 'save_alpha', 'gamma', 'exposure',
'fog_density' and 'fog_color'.
- Implemented modulator to modulate 'normal' (bump map).
- Changed modulator default mode from 'disabled' to 'mix'.
- Introduced intelligent guess of modulator defaults for a Wings material
with 'diffuse' texture map.
For developers:
- New module e3d_q for operations on Unit Quaternions added.
- e3d_mat:mul/2 can now also multiply complete 4x4 matrices.
- New function: Added e3d_mesh:merge_vertices/1.
- New function: e3d_vec:bounding_box/1.
- New functions wpa:import_filename/2, wpa:import_lights/2.
- For developers: New wpa:import/2 function to give some more control
over the import process. (Also added briefs comments to all wpa:import
functions.)
I am done with the ESDL changes and it's time for a new Wings release.
I'll probably release one or more Wings releases within a week in order to get a new stable release (the 0.98.08e is rather old by now).
Enjoy!
/Björn
- The Windows and Mac versions include the latest ESDL release
(0.93.0526); if you build Wings from source you must upgrade to
that release.
- New Motionbuilder camera mode (in the Edit|Camera Mode dialog box).
- The commands in the Tools menu and the Deform commands now take
a virtual mirror into account when calculating the center of the selection.
(Suggested by Jide.)
- Scene lights can now be toggled on and off in Smoothed Preview.
(Suggested by Mark Whittemore.)
- Smoothed Preview would crash if there were hidden objects with
virtual mirror or more than one material assigned.
(Problem reported by Jide.)
- Fixed the problem that a virtual mirror would not always be saved properly.
(Thanks to Jide.)
- Error messages from the Image Plane command was shown in a too small
message box. (Problem reported by JPGargoyle.)
- Changed Scale|Region to use the same units as the other Scale commands.
(Problem reported by Mark Whittemore.)
- Dan G fixed a bug in importing certain TIFF files.
- The View|Show Wireframe Backfaces command was removed to faciliate
a possible future optimization. Wireframe backfaces will now always
be shown.
- Resetting object numbering on File|New.
Yafray updates by Raimo N (ratmapper):
- Light cone angle did not get exported for photonlight; now corrected.
- Some modulator colors had accidentally become RGBA, they are now RGB again.
- Corrected bug regarding export of uninitialized modulator.
- Added printout of export and rendering time.
- Implemented procedural textures 'marble' and 'wood'.
- Removed the 'Opacity' slider from the modulator modulation sliders, since
it was not a moulation slider, but rather controlled the translation of
OpenGL Diffuse/Opacity to YafRay Color/Transmitted. Now the Opacity value
from OpenGL Diffuse color is used instead.
- Improved the intelligent YafRay modulator defaults for materials
that have OpenGL maps.
- Implemented render parameters 'save_alpha', 'gamma', 'exposure',
'fog_density' and 'fog_color'.
- Implemented modulator to modulate 'normal' (bump map).
- Changed modulator default mode from 'disabled' to 'mix'.
- Introduced intelligent guess of modulator defaults for a Wings material
with 'diffuse' texture map.
For developers:
- New module e3d_q for operations on Unit Quaternions added.
- e3d_mat:mul/2 can now also multiply complete 4x4 matrices.
- New function: Added e3d_mesh:merge_vertices/1.
- New function: e3d_vec:bounding_box/1.
- New functions wpa:import_filename/2, wpa:import_lights/2.
- For developers: New wpa:import/2 function to give some more control
over the import process. (Also added briefs comments to all wpa:import
functions.)
