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MadS
05-27-2003, 03:19 AM
I was wondering how to have lights affect only 1 type of shader property, specifically specular rolloff or eccentricity(or both). Is there a way to do this?

tuna
05-27-2003, 03:50 AM
In the light attribute editor uncheck "emit diffuse" and leave "Emit specular checked" (which will be affected by both rolloff and eccentricity)
you can set this per object too with the light linking tool.

MadS
05-27-2003, 04:06 AM
thanks!

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