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View Full Version : saved biped animation always loads shifted over even after fixing with layers


artbywaqas
07-10-2008, 04:53 PM
Hi,

I’ve been having this problem for years. It doesn’t always do this so I’m wondering if its something I’m doing wrong while animating?

Basically for example I create a walking animation everything looks great. If I load the max file where I left off it’s good… but if I load the saved bip file of that animation clip it loads with the character walking on air.

I know the easy way to fix it is to create a layer move the biped back down and keyframe the new position and then collapse the layers and resave the bip file. This should work right?

It doesn’t!? When I load the new fixed version of the bip file it does the same thing!? as if I didn’t even fix it!?

Anyone else ever run into this problem? How do you fix it?

Waqas

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