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View Full Version : Game Art: Vehicle: Lamborghini Murcielago


ssyed
05-27-2003, 03:01 AM
HI, i'm a 15 yr old artist/ game programmer blah blah ... basically i do every my self anyways here is a lowpolygon Lamborghini Murcielago, the skin is temporary and looks bad, pls tell me what you think it is at 3800 polygons also, i haven't added the fold out wings behind the windows , also notice the shot is in game, in a fairly old-tech engine (similar to Quake II) no speculararity, or bumpmaps not even multiple textures.. it runs at 80 fps on NV GF2 64

Please judge :wip:

(i know thats a guy w/ a hammer meaning WIP but i think it looks like a judge ;) )

LEEBLEEB
05-27-2003, 03:38 AM
the car looks a bit overly smoothed and curvy.

not a bad model for your age though.:)

ssyed
05-27-2003, 04:22 AM
thanks for the coment i agree, i'll probably redo it till i get NEed for Speed HP II quality but it's hard w/ such a crappy although Cheap engine 50$ as many games as u want and not too bad either !

gfx
05-27-2003, 04:56 AM
looks like plasticine

got a wire?

the murcielago looks fairly angular, so it can probably be done with lesser faces, which would probably also give you a better shape

aor
05-27-2003, 06:46 PM
i agree, its less curvy.. so take some of those polygons and put them into the side-vent-spoilers-thingys... they add a lot of character to the car.. and its less curvy, so its works out.. good start though!

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