Dragwah
07-09-2008, 05:50 PM
Pretend this is Deleted Cause i don't know how to delete Posts :) thanks.
Hi,
Don't know if this is a rigging or vfx question but...
Does anyone know the best way to make a surface act like a latex glove material that conforms to a detailed object being pressed into it?
What has been tried:
Maya ncloth is the best so far, but there are still little parts that go through the ncloth, and if I make collisions up or the material thicker it doesn't conform around the object the way it needs to, it just pushes out making a tent.
Realflow also tents things with its stretchy dynamics, but it doesn't conform to the object being pressed to it, and doesn't show the details.
Any help would be appreiciated.
Thanks
Hi,
Don't know if this is a rigging or vfx question but...
Does anyone know the best way to make a surface act like a latex glove material that conforms to a detailed object being pressed into it?
What has been tried:
Maya ncloth is the best so far, but there are still little parts that go through the ncloth, and if I make collisions up or the material thicker it doesn't conform around the object the way it needs to, it just pushes out making a tent.
Realflow also tents things with its stretchy dynamics, but it doesn't conform to the object being pressed to it, and doesn't show the details.
Any help would be appreiciated.
Thanks
