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wartoon
07-08-2008, 06:59 AM
Hello everybody here is my new wip this is a low poly model trying out some zbrush normal mapping.


http://wartoon.com/art/wip/sexybetty1.jpg

wartoon
07-08-2008, 07:27 AM
Eariler texture test
http://wartoon.com/art/wip/sex004

LaughingBun
07-08-2008, 08:09 AM
hmm too bad ugly betty was already taken.

wartoon
07-08-2008, 08:14 AM
LaughingBun: Thanks but honestly. that is why i named her sexy betty because of the fact She is much more hotter than 'ugly betty' which will always remain ugly.

Anymore comments on the actual character and not the characters name?

ArtsyFartsy
07-08-2008, 02:07 PM
hey big women need love too!

The head is very good and seems like it had much more work put into it than the body. Matter of fact, it seems like you designed the head and then attached a body to it. I think you could improve the figure overall if you added some of the lumpiness and wrinkles seen in the face to the rest of the body. Her butt and the 'love handles' area should be a lot chubbier and kind of hanging down. Her back is also not correct. The fat on large people folds almost like drapery, and in the back in particular you should be able to see the folds as they lead to her breasts, lower stomach, and groin area. Also think of adding stretch marks to her texture for an extra touch of realism

wartoon
07-08-2008, 07:15 PM
Thanks that was a helpful comment bro!!
I do agree with what your saying I will work more on the zbrush sculpture I still have a head peice I want to try to pull off.

Heres what it looks like in Zbrush right now.
i'll work more on it later. and render it with some better textures and spec map soon..

http://wartoon.com/art/wip/sexybetty2.jpg

wartoon
07-08-2008, 07:23 PM
quick question about maps.. how should i do this?
should i put everything on one map?

right now clothes and body are on seperate maps so it would be

2X normal map 1024x1024... etc.

is this fine? i'm a newbie ;o

flamingbs
07-08-2008, 09:59 PM
Wow, it looks a lot like this character from Fable 2 (http://xbox360media.ign.com/xbox360/image/article/817/817179/fable-2-20070831103330867_640w.jpg). Looks great (in a disturbing way), though, so keep it up!

wartoon
07-09-2008, 06:03 AM
:D haha thanks flamingbs.. thats where i got my inspiration from i love that concept.

i am asking if i should pull all the uvs on one texture sheet maybe one 2048x2048?
should i do that insted of two maps?

PadleSneg
07-09-2008, 08:55 AM
If you don't do custom model, single map will be better. Any way, it's all according what you want.

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