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vallaha
07-07-2008, 06:18 PM
i assign a lambert to my geometry with a checker pattern. in render quality i set to highest but i get this horrible thing in my uv texture editor. if it is not my checker pattern then what is it and can i get my checker pattern back?

aotearoa
07-16-2008, 10:47 AM
hmm, looks like it could have something to do with the "UV Texture Editor Baking"button in the uv texture editor window - try turning it off-

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07-16-2008, 10:47 AM
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