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View Full Version : Plugin : Cebas GhostPainter 2


damesqlo
05-26-2003, 07:27 PM
Has someone try or buy GhostPainter 2?

I want to know if, is soo fast as BodyPaint?, i mean... the real time process...

For example, in GhostPainter 1, you cant see the result until you let press the button of the mouse

They say:

The enhanced realtime feedback gives now direct paint feedback between the Photoshop screen and the 3ds max modeling viewport. Raytracer core technology allows fast painting of objects with very high poly counts. Along with customizable speedup options GhostPainter is the perfect tool for interactive texturing and painting with Photoshop.

But: is this really true?

I´m Sorry for my bad English

thanks ...

dans
05-27-2003, 01:15 PM
You can see how GhostPainter 2.0 works now on the GhostPainter 2.0 website (3D-Painting feature).
http://www.cebas.com/products/feature.asp?UD=10-7888-33-788&PID=5&FID=378
http://www.cebas.de/products/images/ghostpainter/SpherePainting.gif
You actually see the Photoshop brush paint in Photoshop while you paint on the object in 3ds max. After you lift the mouse button the 3ds max viewport texture instantly updates to reflect the changes. So you don't have to wait after making a stroke like it was the case in GhostPainter 1.0
You can also paint fast on high-poly objects (Doesn't make a noticeable difference if its a high or low poly model).
The workflow is now more tool-like (GhostPainter is not a map anymore). You can now also paint across UV-elements and seams.

However, my favourite feature is the psd-manager module for tuning renderd images in Potoshop.

Daniel

damesqlo
05-29-2003, 11:32 AM
Hello... thanks.. i have not seen that.. is cool "but"...

If you see, the Ghost Painter "draw" a line and not a brush stroke in 3dmax viewport.

that does not happen in BodyPaint3d and DeePaint3d.

I hope that they keep work on it.. Would be Awesome...

Even that way, is a great tool.

I´m Sorry for my bad English

thanks ...

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