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Sevarf2
05-26-2003, 07:10 PM
Hi! I just remake my bmw z4 model in some parts and this is the result. 3dsmax 5 and brazil as usual.
http://www.complementaryart.com/gallery/bmwz4/bmw_z4_v2.jpg

HapZungLam
05-26-2003, 08:02 PM
all you need is sharp specular highlights. looks great so far:)

superfly18
05-26-2003, 10:18 PM
Ahh...really nice man, bout time someone made the z4. One of my favorite cars. I love the enviroment as well, 3 thumbs up! :thumbsup: :thumbsup: :thumbsup:

Tidus_44
05-26-2003, 10:43 PM
i must applaud. very very good... you modeled my favourite car but buddy is right all you need is some sharp spec highlights, can we see more rottion shots.

kappa
05-26-2003, 11:00 PM
Awesome render.
Love it.
The tyre texture let it down.
I think the floor texture is showing imperfections in your mesh where the quarter panle and the door meet.

Peoples
05-26-2003, 11:13 PM
Thats some serious modeling skills you've got there!! But the textures are a bit too shiny and metallic for my liking..:shrug:

Great stuff:thumbsup:

Sevarf2
05-27-2003, 01:13 PM
Thanks all.
And now the back!!
http://www.complementaryart.com/gallery/bmwz4/bmw_z4_v2_back.jpg

Ex Tessera
05-27-2003, 03:05 PM
The back view looks nicer than the front view, for some reason. More real. Can't put my finger on why exactly, but if you can figure it out, try and make the front view more like the back.

Nice job, and good luck!

Error404
05-27-2003, 05:27 PM
The reflections look odd to me. Maybe there isn't any falloff? or not enough?

Yea, and the tires arn't up to par with the rest of the car.

DSedov
05-27-2003, 06:26 PM
This is a 5th car thread I reply today, just because I damn love BMW. But seriously, there is too many car threads lately.

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