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View Full Version : Basic Texture Orientation Problem


estrangedprotagonist
07-07-2008, 12:00 PM
Hey guys,

I was trying to figure out a way to detect the orientation of an a texture mapped onto an object, say the same texture bitmap can be mapped onto objects in the same or mirrored way..
now i have an object which contains two faces like this [face]|[ecaf]
* crappy description but yeah ill take my chances..!! *

Any idea how to do this in Max or Maxscript?

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07-07-2008, 12:00 PM
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