PDA

View Full Version : refraction with brush


ducvemt
07-06-2008, 04:35 AM
Hi everybody ! I want creat a scence with some trees and a lake ! Trees is made by brush from visor system ! I rendered by Maya software and i was tick off the refraction on render setting system ! I want those trees is reflexed in water lake but no reflex is showed. I think have any way to resoluble my idea but i dont know it! Help me!!!

Aikiman
07-06-2008, 06:30 AM
Convert your PaintFX to polygons........Modify > Convert > PaintFX to Polygons

ducvemt
07-06-2008, 06:36 AM
Ok!Thank you! I tried it. It is useful! But any way else ?

Aikiman
07-06-2008, 07:03 AM
No, the raytracer ignores PaintFX.

Duncan
07-07-2008, 10:01 PM
If you can't use pfx to poly for some reason, one could prerender either a reflection map or a texture to apply to a stand-in object. One can render a cubic reflection map with square 90 deg fov camera views looking down 6 axiis. Or for a stand-in object render the trees along the bank then map to a "billboard" along the bank. One could still render pfx for the primary rays, but make the textured object visible only in reflections (primary visibility = OFF).

Duncan

CGTalk Moderation
07-07-2008, 10:01 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.