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zinks
07-04-2008, 08:22 PM
Hello Everyone,

I am the creative director at Digital Roar Studios and we have just announced our title Ascension for Mac, PC, Wii and iPhone. I wanted to start this thread as a way to dialog with the artist community and also to showcase our talented team, but also to allow them to post several tutorials for the techniques we are employing to create this game. First off I would like to showcase our guys art in general. Currently we have a featured video on www.gametrailers.com

(concept art preview)
http://www.gametrailers.com/player/usermovies/235704.html

and several other examples on www.youtube.com

(in engine 3D art preview)
http://www.youtube.com/watch?v=-1YybcQXHgc
(environment concept art and soundtrack preview)
http://www.youtube.com/watch?v=r-gfKpoLnNg

You can also check out our website at www.ascensionwar.com

Our first tutorial will be on rendering a environment cube map from a 3D scene you have created. Future tutorials will involve creating space environment concepts in 3D and general pipeline from concept to 3D model for both vehicles and characters.

As we finish more and more of the game we will showcase the new artwork here.

Thanks to everyone,

Zachariah Inks
Creative Director Digital Roar Studios
www.ascensionwar.com

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07-04-2008, 08:22 PM
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