sabungero
07-04-2008, 06:04 AM
hello all.
i have a scene,where in some of the character are referenced...they are animated,of course. and it looked great in the viewports and on playblasts...but when rendered,the pole vectors are pointing in a different vecotr or are flipped...i have isolated some of them to be caused by .ma .mb issues,no matter how crazy it may sound,but thats whats happening...any ideas on how to solve this? or can anybody point the cause? i have also tried importing the characters before animating and it works...but this is just a band-aide solution and i am not satisfied. thanks. i hope that im not the only guy having this problem too :D
i have a scene,where in some of the character are referenced...they are animated,of course. and it looked great in the viewports and on playblasts...but when rendered,the pole vectors are pointing in a different vecotr or are flipped...i have isolated some of them to be caused by .ma .mb issues,no matter how crazy it may sound,but thats whats happening...any ideas on how to solve this? or can anybody point the cause? i have also tried importing the characters before animating and it works...but this is just a band-aide solution and i am not satisfied. thanks. i hope that im not the only guy having this problem too :D
