View Full Version : Female character wip
DeViSoR 05-26-2003, 06:22 AM Hi
Looking for some suggestions/crits for her clothing... Been weeks since I touched lightwave, but finally got time this weekend to work a little with my female (warrior).
http://home.online.no/~devisor/temp/female_character/cloth03.jpg
http://home.online.no/~devisor/temp/female_character/cloth04.jpg
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Julez4001
05-26-2003, 08:16 AM
Did you model the arms straight out....
You may want to prebend them and then sculpt the shoulders a little bit more.
i think the character has a nice style too it...keep it up.
wgreenlee1
05-26-2003, 08:50 AM
I agree about the shoulders...makes it look as though she doesnt have any armpits....
You might want to do something differant with that hair to....
Looks great though.....:thumbsup: :thumbsup: :thumbsup:
DeViSoR
05-26-2003, 09:57 AM
I'm stil "planting" hair ;)
btw..
what cloth is better.. the black one or this
http://home.online.no/~devisor/temp/female_character/cloth03a.jpg
Nemoid
05-26-2003, 10:47 AM
NIce work!!:beer:
i like the clothing of 2 version, and the color of the first!!
the top clothing of the first seems too asimmetric.
the legs seems to be too fat compared to the upper part.
is this a choice?
wgreenlee1
05-26-2003, 11:11 AM
i like the blackout fit.......
needs some wrinkles though....
maybe if you could just stretch the legs out a bit.....that might help the thunder thighs....
still looking good though!
:thumbsup: :thumbsup:
DeViSoR
05-26-2003, 11:58 AM
Yes the legs are modelled like that because of the boots..
And yes the arms are modelled streight out, going to fix the deformation with expressions I think.
funkyfoe
05-26-2003, 01:26 PM
looking good looking good
ì think you could get those shoulders to look better with just a
little tweak on the weightmaps and maybe just play around
alittle with the placement of the shoulderbone, that could do the trick although not for any complicated moves, modelling wise it
looks great :)
(hvorfor er ikke denne postet på dyret? :) )
DeViSoR
05-26-2003, 01:44 PM
thx..
Jeg får poste den der og når hu får mere hår ;)
well I want to try to make a fighter out of her, so the arms and shoulders should be moving a lot!
Julez4001
05-26-2003, 03:38 PM
The forearm may be a little short, maybe its me.
Also modeling in some wrinkles in the knee and back knee would add to the clothlike appearance and describe exactly the thickness of the material. Looking good..keeep it up.
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