View Full Version : Making of Steam Master - Next Gen Game Head
andyhalls123 07-03-2008, 10:40 PM This tutorial will present the workflow used by the character artists working at Studio when creating a Next Gen character
http://www.cgarena.com/freestuff/tutorials/maya/steamaster/index.html
|
|
DuttyFoot
07-03-2008, 11:04 PM
thats a pretty nice tutorial, the model looks good too.
ThomasMahler
07-04-2008, 03:52 PM
Saw this on the Topogun Forum, great stuff Andy!
wow this is a great tut. Got some nice tips from there...!!
phoenix1001
07-05-2008, 06:05 AM
Nice tutorial. It really helped me to understand how pros work.
dandan
07-06-2008, 08:58 AM
excellent work, and thank you very much for sharing this with us! :beer:
Thanks for sharing the link, nice tutorial ...
CGTalk Moderation
07-08-2008, 09:03 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.