asiandreams
07-03-2008, 07:00 PM
Dear members:
I'm thinking how to make a realistic hair in 3dMax by using painting textures.
I'm not using hair and fur to create the hair in my human model because that's too slow when rendering. I still like to use polygon and texture to the hair. But I tested a whole day, and I couldn't find the best way to make realistic hair for it, even I changed my software from Photoshop to Core Painter, I stil can't paint well :cry: .
I checked many website here, most of than are using Maya, seldom mentioned in Max. Is there anyone know what's good method to do with that? And how to set my brush in photoshop? Then, after hair created, How is it linked with head and flowed in wind ? I thought this question from last year, until now I have time to practise it.
If anyone know how to solve this problem, I really appreciate it.
Thanks a lot.
I'm thinking how to make a realistic hair in 3dMax by using painting textures.
I'm not using hair and fur to create the hair in my human model because that's too slow when rendering. I still like to use polygon and texture to the hair. But I tested a whole day, and I couldn't find the best way to make realistic hair for it, even I changed my software from Photoshop to Core Painter, I stil can't paint well :cry: .
I checked many website here, most of than are using Maya, seldom mentioned in Max. Is there anyone know what's good method to do with that? And how to set my brush in photoshop? Then, after hair created, How is it linked with head and flowed in wind ? I thought this question from last year, until now I have time to practise it.
If anyone know how to solve this problem, I really appreciate it.
Thanks a lot.
