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View Full Version : Character: Minotaur.....Rhinoceros 3D model - WIP


Teyon
05-26-2003, 02:58 AM
Inspired by rayfusion and by a sketch I made last week, I've decided to try my hand at modeling a Minotaur. After some thought, I decided to stream line his body a bit from what I originally drew in the conceptual drawing (http://www.cgtalk.com/showthread.php?threadid=64796&goto=newpost). I was going to use GMAX to model him but soon realized I just didn't have the skill for that yet, so I'm using Nurbs in Rhinoceros 3D.

http://home.att.net/~teyon.25/models/wip.jpg

Teyon
05-26-2003, 02:06 PM
http://members.lycos.co.uk/teyon/Images/models/wip2.jpg
I still have a lot of work to do n the head (like fixing the jaw line and adding eyes to name a few). Comments welcome.

RiotManZ
05-26-2003, 04:29 PM
This will be extreeeemely cool!!
This guy is really impressive... I like the style of your models very much

Are you doing the concept arts on your own? stupid wuestion I know, but they are great and I wish I could do such stuff like you (not the modling, I´m far away from that)


give us update from time to time please!!:applause:

Teyon
05-26-2003, 04:56 PM
Thanks! Yup, I do all my own concept stuff (unless I'm really inspired by someone else's art). Here's a minor update.

http://members.lycos.co.uk/teyon/Images/models/wip4.jpg

I added horns. They still need detailing but that will come after I finish the head.

Raul-Reznek
05-26-2003, 05:37 PM
great start man, but it looks too much like the otehrs, make him unique, minotaur doesn't mean 2 big horns, big muscles and bull head or human head.

lips are far too small for the size of teh face

Teyon
05-26-2003, 09:17 PM
http://members.lycos.co.uk/teyon/Images/models/wip3a.jpg

Points taken bud. I adjusted the face and added some detail to it. I puffed up the lips a little, as you suggeted, Raul, but I don't want to give him "normal" lips. Still much to do....

...maybe this will just end up being a really big guy with horns.

freddy7133d
05-27-2003, 01:36 AM
very impressive Teyon..:thumbsup:

vizion
05-27-2003, 02:36 AM
I like how it looks so far..don't change anything.

Threedeemer
05-27-2003, 11:37 PM
Almost missed this one, very dramatic, love the style of the face and the proportions of the body. Your artistic ability is really showing through in your models, looking forward to the progress. :thumbsup:

mushroomgod
05-28-2003, 12:28 AM
hi Teyon, nice to see some new stuff from you..

looks great so far, i wouldent call him a minotaur...more of a demon thing ;)

anyway....great modeling/lighting, hope to see more soon:wavey:

Teyon
05-28-2003, 03:36 AM
Hey, thanks gang! Nice to get some great feedback from everyone on this. :)

Yeah, Mushroomgod, I'm thinking of adding wings. :) I figure what the heck...the fun part about making your own stuff is you can change it anytime ya want. After some lunchtime sketches, I came up with a slight rework of the character with the wings added in a cave environment which has a ceiling that allows light through in pockets. Think "A Bug's Life" after the grasshoppers show up the frist time but darker.

I should have a new image to post for you tonight. Working on some more bits and will be attempting to model him in a posed stance (we'll see how that goes).

P.S. Hey, Mushroomgod, nice screws. :)

Teyon
05-29-2003, 02:42 PM
http://members.lycos.co.uk/teyon/Images/models/example2.jpg
I started his arms (haven't finished them or attached them yet).

unclebob
05-29-2003, 03:34 PM
Hey Teyon... that is double wicked. I like the idea of wings too .. looking forward to seeing the whole thing.

bob

Raul-Reznek
05-29-2003, 07:23 PM
In busta rhymes words : " WOOOOHA!"

dude LOOSE the mace that's so cliche, and for now i thikn u might want to render gi


btw excuse my hyperactive attitude, got a lot of energy today :D

starting to look good man, hope u don't mind the paint over here is my vision of the char anatomy

http://members.lycos.co.uk/reznek/mino.jpg

Maximus Groff
05-29-2003, 08:37 PM
thats great... keep posting!

Teyon
05-30-2003, 06:34 PM
Hey, you know I never mind helpful crits, Raul, especially from an old pal. :) I think you're on point with the mace-spear thing...I've designed these three alternatives and will decide on one of them to model for him. In the meantime, I'll have a once over of my nurbs model. I'm working in halfs and mirroring only for posting wips and with nothing blended yet, alterations should be fairly easy (with the exception of the face). Let me know which weapon you all like best. It's about time I started modeling more than just the character and I think this is the model to get me on that path...

http://members.lycos.co.uk/teyon/Images/sketches/example3.jpg

Threedeemer
05-30-2003, 08:12 PM
The blade in the center is my favorite, although the one on the right is nice too.

Hellwolve
05-30-2003, 08:31 PM
I like the one on the right the most; it's the most unusual (wich is :thumbsup: ) and it looks cool too.

Darakusan
05-31-2003, 02:13 AM
wow wat version of rhino are u using? i used rhino too... but that was when it was still in it's early stages and it's renderer sucks ;(

are u using rhino's render?


oh yah btw it looks super cool and mean now ;)

for the weapon i would go for the right most ;)

minotuar actually seldom use blades..... from wat i know they uses more like hammers and axes don't they??

but nevertheless cool weapon design!

Teyon
05-31-2003, 02:29 AM
Thanks. Yeah, they are often seen using blunt objects in most illustrations but, I'm gonna go for a slightly different approach. besides, I think it's been pointed out that this is more of a demon than anything else, which is fine with me. I don't do many demons...aliens, creatures, sure, demons, not really.

I'm stuck using Rhino 1.1 because I lost my copy of Rhino 2 when I moved into my new apartment. I didn't realize it was missing until after I upgraded to XP and discovered it required a re-install of 2.0. The fine folks at McNeel are going to send me a copy of Rhino 3 at half price due to the mishap but I have to save up the cash for it first.

So, since it's Rhino 1.1, I am stuck with the crappy standard Rhino render (which really isn't that bad) and extremely limited blending functions (which is why nothing has been merged/blended yet). So, no fancy blends and no GI. Just a few spotlights and a dream. My friend Loganarts gave me a nifty idea for making a pseudo GI render with just spotlights but I can't for the life of me remember where I put it on my HD. That'll teach me not to name things properly.

Thanks again, now I'm off to model some more....

unsped
06-10-2003, 03:14 AM
teyon, i have rhino 2.0 im never going to use. just cover shipping

can you hear the money flush down the toilet? i can.

Teyon
06-10-2003, 03:14 AM
Sure! IM me and let me know how much you'd sell it for.

unsped
06-10-2003, 03:21 AM
ill send you a pm with my aim screename.

Teyon
06-23-2003, 04:34 AM
http://members.lycos.co.uk/teyon/Images/models/leg.jpg

Started work on his legs. Again. :) decided I will have to redo his loincloth or give him a kilt or something. I also have to give him a groin/buttocks area. I also have to tweak his blends so that the shoulders don't look so odd.

http://members.lycos.co.uk/teyon/Images/models/min_body1.jpg

Teyon
06-23-2003, 04:35 AM
Hmmm...I think the leg muscles should be tighter. Opinons?

Lordrych
06-23-2003, 05:57 PM
Hmm I like it the leg mucles aren't as bad as you thought hey were, the only thing is they are a little high for where the crotch would go.

Rych

agreenster
06-23-2003, 06:16 PM
Minotaur-demon thingies seem to be popular these days. This is my fav so far, but whats up with his neck? Does he have a goiter or something? Hmm. Maybe he's a third world country minotaur-demon thingy.

:shrug:

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