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View Full Version : Character: The Pet of eXo.Entity


JamesMK
05-25-2003, 11:27 PM
Currently cooking in the model-oven: The Pet.

Latest picture batch at the end of this thread::

Previous images here--->
http://w1.480.telia.com/~u48033445/progress/the_pet.html

C&C welcome.

Beechdbum
05-26-2003, 02:12 AM
its attack of the half sheep half armadillo, its looking good but i had a problem with rigging legs like that for a dog of about the same proportions so i hope you have better luck then i did

JamesMK
05-26-2003, 06:56 AM
Umm. I hope I've been planning ahead for the rigging... But you never know, do you?

And thanks for mentioning "armadillo" - I had forgotten what they were called!

JamesMK
05-27-2003, 12:12 PM
I've tweaked the legs and face a bit here - and made a real render rather than the above OpenGL screendumps::..

http://w1.480.telia.com/~u48033445/progress/images/pet/render1.jpg

dimitrios_c
05-27-2003, 02:40 PM
Looks like it's going to start shaking and jiggling like a wet dog and then just collapse into a pile of goop with eye... Top stuff!!! :beer:

kannu
05-27-2003, 04:10 PM
Very nice :applause:

JamesMK
05-28-2003, 03:31 PM
Update May 28::..

This is probably the final update as far as geometry goes. Further detailing will be made texturewise...

http://w1.480.telia.com/~u48033445/progress/images/pet/leftabove_21.jpg

http://w1.480.telia.com/~u48033445/progress/images/pet/frontside_45_21.jpg

http://w1.480.telia.com/~u48033445/progress/images/pet/sideways_21.jpg

JamesMK
06-04-2003, 09:25 PM
OK, so here's a texture on this darn thing:

http://w1.480.telia.com/~u48033445/progress/images/pet/textured1.jpg

Not 100% there yet, but it's going in the right direction I think. Any suggestions?

Zytrex
06-05-2003, 12:35 AM
Hmm, the model looks good, but I don't think you're gonna get away with not using some kind of hair/shag sim.

JamesMK
06-05-2003, 08:03 AM
I'm afraid I have to optimize this thing for animation on my slow and single peezee, so - no hair/shag sim, unfortunately.

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