View Full Version : Workshop Suggestions Anyone???
07-01-2008, 08:43 PM
Hello, my name is Drew Shelton, and I'm posting this poll to see what
kind of workshops everyone is interested in... I'm posting suggestions
to what I would like to see. If you have no interest in any of my areas,
or wouldn't be able to do a workshop (costs, etc), please OPT-out of this.
ALSO, if you don't like my suggestions, besides jacking the poll, post your
ideas in a reply to this thread.
Check as many that DEFINATELY would interest you into enrolling into a
07-01-2008, 09:41 PM
Personally, I'd love to see anyone come out with a stellar Maya Vray tutorial.
07-02-2008, 12:44 AM
More analog workshops would be great. Conceptual artwork techniques etc.
Not to "jack the poll", but your options are very Maya-biased right now. :)
07-03-2008, 08:36 PM
Maxwell Render :drool:
07-10-2008, 05:07 AM
Creating believable enviroments for architectural animations
07-12-2008, 04:43 PM
Hair!!! Focusing on how to create the proper motions for various hair styles. (Short, medium, long).
07-17-2008, 08:02 PM
07-20-2008, 10:05 AM
game model ,creat low poly,normal map,color map,spec map``
07-21-2008, 01:52 AM
Good call ZC...
I dig that suggestion too... Maybe all that with an XNA wrapup...
07-21-2008, 04:25 AM
yeah`i hope gnomon will do the work fast and fast`:beer:
07-23-2008, 07:27 PM
integration of 3ds max and photoshop for texturing ,how to export/import wireframe (resolution issue) and texturemaps , that would be great . thanks.
The Maya Renderman
would be a welcome workshop
Especially if it deals with RMS 1.0 instead of the beginner RFM course DT has....
07-24-2008, 02:26 PM
i also want to know how to creat the good textrue....i think gnomon will do it well and i hope so..:love:
07-24-2008, 03:25 PM
Doing the new integrated muscle system would be great! Along with that it would be nice to be able to use the ancient Maya Skeleton Master plug-in to create one or two really good re-usable rigs. I've seen Skeleton Master in the Help, but it's never been adequately documented.
07-25-2008, 07:59 PM
game model`like the dominance war Ⅰ,Ⅱ,Ⅲ``
07-29-2008, 04:47 PM
that is greate
08-03-2008, 02:27 AM
I Would Like To See A Workshop About Airospace/aircraft-spacecraft.
Hi I wonder how these workshops work and if anyone can participate.
zcsilent suggestion about game model ,create low poly,normal map,color map,spec map
thas a good one! (just nog too low polycount :))
08-30-2008, 09:34 PM
I would kinda like to see some workshops for the new version of Mudbox once it launches. I have heard many people saying that it may be better than zbrush and I would like to learn more about the program!
I would also love to see some advanced game modeling workflow pipeline!
09-18-2008, 01:17 AM
I'd like to see some character modeling workshops using plugins that make the modeling easier.
09-18-2008, 01:17 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2014, Jelsoft Enterprises Ltd.