PDA

View Full Version : How to get per-vertex normals from an editable mesh


n3XusSLO
07-01-2008, 04:44 PM
i have an editable mesh and I want to get the normal for every vertex. so far i have found only getFaceRNormals but since this gives per-face normals i can't make much use of it...

RobGalanakis
07-01-2008, 05:11 PM
getNormal <mesh> <vert_index_integer>

Right in Help, under Mesh Vertex Methods.

n3XusSLO
07-01-2008, 05:23 PM
thx, i've done some searching but i haven't found anything...

CGTalk Moderation
07-01-2008, 05:23 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.