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holycause
07-01-2008, 01:22 PM
I was wondering how it would be possible to render an elevation map from an object.

I would like to use it later in a particle system.

I was looking for it in the ms help file, but didn't find where i could find some info about it.

Bobo do speek about it in your Advanced MAXScript DVD?

DaveWortley
07-01-2008, 01:42 PM
Gradient map of White to Black, apply a UV plane in side view. Render from top... Done.

Dave Wortley

holycause
07-01-2008, 02:45 PM
pfff

i never thinked about this...

thx :D

but is there an other way by ms?

TzMtN
07-01-2008, 03:04 PM
you can use ZDepth or falloff by distance

DaveWortley
07-01-2008, 03:05 PM
Wouldn't personally do it any other way, you can do a lot with using a gradient ramp. Render it to RLA and it'll be more powerful as a 32bit Floating image.

You can use things like Distance fog to do a similar thing but the above method would be quickest way of doing it.

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07-01-2008, 03:05 PM
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