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duga8
06-30-2008, 03:33 PM
I'd like to ask for some assistance about the request submitted here
Many tnx in advance..

phudgey
06-30-2008, 07:48 PM
i dont understand your question, can you explain exactly what your trying to do?

alexhermes
07-01-2008, 08:14 AM
is this what you want? Just put an extrude modificator on your shape.

duga8
07-01-2008, 03:48 PM
I drew my intentions; sorry for not being clear at the first time, but I'm still newbe..

stage-gr
07-01-2008, 06:20 PM
um...it might be easier for others to understand if you post a photo of what you are trying to model...then you might get some help.

duga8
07-01-2008, 07:37 PM
Here's a web photo of what I'm after..

alexhermes
07-02-2008, 09:31 AM
ah, okay. maybe the most efficient way for something like this is sub-d modelling! attached a 2min modell so that you will get the clue of it!

duga8
07-02-2008, 02:52 PM
Tnx a lot!! What's dub-D? Where's the tut as to how to make this?

alexhermes
07-03-2008, 08:45 AM
sub-d means subdivision modelling:

http://en.wikipedia.org/wiki/Subdivision_surface

http://www.subdivisionmodeling.com/forums/

You can achieve that p.e. in 3ds max by adding a Mesh smooth modifier.

One thing is quiet important: Your object should consist of quad surfaces.

Have fun!

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