Ryokukitsune
06-29-2008, 09:18 PM
Hi!
I’m trying to add a little more animation support to a dynamic spline IK tail
What I’m trying to do is give the animator the ability to adjust the weight of the goalPP of some of the particles by a keyable slider though I don’t know how to write an expression to reference which specific particles to use. I know which ones they are however I can’t find any information on how to script it for something this simple.
What I need to know is what would be the expression for particle (order) 5 of particle1shape and how would assign a value to its goalPP.
A simple expression say
particle1shape.goalPP[5] = 0
(easiest test I can think of is to completely turn it off) doesn’t seem to work… I know I’m doing it wrong but that just an example of what I’ve tried =/
any thoughts?
I’m trying to add a little more animation support to a dynamic spline IK tail
What I’m trying to do is give the animator the ability to adjust the weight of the goalPP of some of the particles by a keyable slider though I don’t know how to write an expression to reference which specific particles to use. I know which ones they are however I can’t find any information on how to script it for something this simple.
What I need to know is what would be the expression for particle (order) 5 of particle1shape and how would assign a value to its goalPP.
A simple expression say
particle1shape.goalPP[5] = 0
(easiest test I can think of is to completely turn it off) doesn’t seem to work… I know I’m doing it wrong but that just an example of what I’ve tried =/
any thoughts?
