stzaske
05-24-2003, 11:11 PM
As I'm doing test walk cycles and such, I've seen people do renders from 2 or 3 angles. It makes it much nicer to analyze the animation because you can see the character from the front, back and side all at the same time.
I'm curious, how are these animations/renders are accomplished? Is there an easy way to render 3 angles into one file without having to use a compositing tool?
-=STZ=-
I'm curious, how are these animations/renders are accomplished? Is there an easy way to render 3 angles into one file without having to use a compositing tool?
-=STZ=-
