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CJcuervo
05-24-2003, 08:40 PM
Was just wondering, can you change the display driver that Maya uses? or does it use opengl/direct3d by default?





CJ

nautilus
05-24-2003, 11:30 PM
You can't change the display that Maya uses since it's a Open GL program, but you can how ever change the settings for the Nidvidia driver to "Maya / Studio Tools"

This settings is for Quadro cards, dont think there is such settings for Game Cards, unless you tweak the game card into a quadro

cgartists
05-25-2003, 09:19 PM
Why man U want to change it!? Maya oses OpenGL wchih is the best and the fastest. Tweaking to Quadro card do not change much on slower cards like G2 series although I know it cause i am owner of that kind of stuff :( but u can try tweaking card's clocks :) bye!

greynite1
05-26-2003, 07:22 PM
I don't know which graphics card your using but I know the Nvidia Quadro Cards come with alot of switches in the cotnrol panel alone which allow you to switch off and all the primary functions of the graphics driver. Such as UBB and Overlays. although from what I know just make sure that the cotnrol panel in OpenGL customization settings is set to Maya/Studio tools. All functionality for maya should work fantastically then. This is the same on all of Nvidias Quadro cards. I use a 980 myself. by the way these options will only initialize themselves prooperly on true quadro cards. Geforce cards won't have those options. they might start maya but its not guranteed. Don't know personally never tried it.

Maya does not have different APIs its OGL only. It has the ability i believe with plugins to export to D3d stuff but thats it.

Russo
05-27-2003, 02:59 AM
I would like to know it too because Maya is rebooting my system when I do something more complex, my card is an ATI 7200 and 3dsmax works very fine here

greynite1
05-27-2003, 03:27 AM
I think Maya is alitle more straight forward in this :buttrock:

Max is a very different beast. I don't know ATI cards as well but I do know that ATI Firegl cards have a Maya and Max setting. For max there is even a customized driver which comes with it. There are 3 different APIs for Max Software, OGL, and D3d. First thing to do is open up Maxs viewport preferences and see what setting its at. then try either D3d or OGL whichever is the opposite one its set to then try your experiment which repros your problem then if it crashes then you have determined that its a greater problem perhaps with the driver. Your first step is always to update your driver to see if that fixes the problem. I don't know how ATI works their policy but you can't expect fully functionality from a card which is meant to run games so if you find that it is indeed a problem with the drivers and updating them doesn't fix the problem then it could be a driver issue. the easiest way is to try another graphics card to see if it has the same problem. If not then you know its your card specifically.

Perhaps the Max area of the CGtalk forums can help you by telling you which cards work with max best.

Russo
05-27-2003, 07:16 AM
my problem was with Maya, no 3dsmax,but I uninstalled the ATI driver and now Maya doesn't reboot my machine, strange:shrug:

name
06-02-2003, 09:08 AM
I had a similar problem with maya.couldnt figure it out for the longest time.i have a 9700 pro and a viewsonic p90f monitor.everytime i would run maya it would reboot my machine.every single time.i kept thinking its some major problem but it turned out to be the monitor driver i was using from viewsonic.i unistalled it and now its fine.took me forever to figure it out though.

Eru
06-02-2003, 11:42 AM
To 'Russo':

I had that same problem, because everybody 'would' have if not using one of the 'Qualified Hardware' drivers from the 'qualification charts for the Maya family' at:
http://www.aliaswavefront.com/en/Tmpl/Maya/html/index.jhtml;$sessionid$2BF5HDNXPT1VDQCLCVBRT4Q?page=/en/Community/Support/qualified_hardware/qualified_hardware_m.html

Thats 'FireGL#' for ATI and 'Quadro #' for nVIDIA. You'll need to download and install 'Riva Tuner' to SoftFireGL/SoftQuadro the drivers from the chart (the one that fits your card, after downloading it from the companies website and extract it to a temporary folder).

these options will only initialize themselves prooperly on true quadro cards. Geforce cards won't have those options
Thats just NOT TRUE I'm afraid. I own a GeForce3 Ti500 SoftQuadro'ed to 'Quadro DCC' and Maya works GREAT!!!
You need to understand that it is much cheeper for video card manufacturers to create a single GPU for both the game card AND pro card and to block the unnessesary options on the game card in the BIOS. THAT MEANS THAT YOUR ATI RADEON7200 PROBABLY HAS FULL FIRE-GL2 CAPABLETIES!.
Runs totallly smoth and NO reboots whatsoever. That is because I used the 'Qualified for Maya' DetonatorXP 30.82 for WinXP Pro for the SoftQuadro'ing prosses. Using ASUS'es official drivers for my video cards resaulter in random reboots. Now I can use ALL Quadro DCC capableties with my SoftQuadro'ed GF3Ti500, and I have a ScreenShot of Polycount & FrameRate to proove it:

mark_wilkins
06-02-2003, 12:53 PM
I've used Maya with GeForce cards for a couple of years with great success -- the secret is to use Nvidia's reference driver rather than the manufacturer's driver.

Stepping way out on a limb with speculation here...

Not qualifying the GeForce cards with Maya is probably a matter of market positioning for nvidia... I believe the A|W qualification process is initiated by the hardware manufacturer, so nvidia won't want to qualify GeForce cards because they'll sell more Quadros to people who have to run qualified hardware.

-- Mark

lricho
06-03-2003, 12:19 AM
In my understanding, from geforce/quadro 4 and higher, the GPU's are different. It wasnt the case for 3 and under, but it is now. I dont think you can get hardware overlay with the geforce cards, which is why it's not qualified.

MaDSheeP
06-03-2003, 12:31 AM
The GeForce4 line is the first line where NVidia began physically removing components that set the quadro cards apart from the gaming cards...

if i am correct...

:shrug:

Eru
06-03-2003, 12:48 AM
So its a good thing I staied with my GeForce 3 Ti 500 cause although Iricho said you cant enable Hardware Overlay in GeFeorce cards, using SoftQuadro, I'M GETTING HARDWARE OVERLAYS JUST FINE! Here are my GeForce's OpenGL properties:

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