TiMrozek
06-27-2008, 04:27 PM
Ok, so I'm a little new to maya fluids and particles, so of course my newest job requires me to use this. I'm currently faced with the task of finding a good way to create bubbles that collide and then form into 1 body.
I've been steered in the Blobby Particle direction but up to now, haven't had any luck. Basically I need it to look like a bubble is coming off of the surface of another, larger bubble, and vice versa.
Is there a way to get blobbies to stick to each other (appear to be of the same mesh) until they are seperated too much and break apart into 2 seperate bodies? Think a drop of viscous liquid in zero-G colliding with a bigger body of viscous liquid and becoming part of the same body.
I've been steered in the Blobby Particle direction but up to now, haven't had any luck. Basically I need it to look like a bubble is coming off of the surface of another, larger bubble, and vice versa.
Is there a way to get blobbies to stick to each other (appear to be of the same mesh) until they are seperated too much and break apart into 2 seperate bodies? Think a drop of viscous liquid in zero-G colliding with a bigger body of viscous liquid and becoming part of the same body.
