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View Full Version : HELP! how to use z-depth blurring with maya iff


jeppers113d
06-27-2008, 11:49 AM
hi can anyone send me a link on where to find a tutorial, or even post a tutorial on here on how to use maya's iff imbedded z-depth to create an animated depth of field

oh and i use vue too, and it renders the z-depth as a seperate image file, which file formate is best? i tend to use targa's.

oh and a tutorial on how to incorporate a seperate z-depth image file for an animated DOF would help too... thanks!

beaker
06-27-2008, 06:39 PM
There are two tutorials on using Z. First is the blimp tutorial in the pdf manuals that come with shake. Second is on highend here:
http://highend3d.com/shake/tutorials/general/Z-composite-with-IFF-in-Shake-6.html

As for file format, you are limited to only a few file formats(iff, rla, exr) that support embedded zdepth. Tga only supports rgba and is also limited to 8 bpc.

jeppers113d
06-29-2008, 05:46 AM
There are two tutorials on using Z. First is the blimp tutorial in the pdf manuals that come with shake. Second is on highend here:
http://highend3d.com/shake/tutorials/general/Z-composite-with-IFF-in-Shake-6.html

As for file format, you are limited to only a few file formats(iff, rla, exr) that support embedded zdepth. Tga only supports rgba and is also limited to 8 bpc.

thanks, i never knew that those image formats were the only ones that supported z-depth channels! you rock, and thanks for the links i'll check them out

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