PDA

View Full Version : Blend Shape Interpolations


rusted_nut
05-24-2003, 05:39 PM
I've made two blendshapes for a 45 degree and 90 degree shoulder rotation. At the moment the vertices move from the start, mid and end positions in a linear fashion. I remember being able to create curved vertice translations between blendshapes, but at the moment I can not remember how I did that.

As always any advice is appreciated

Thanks

CGTalk Moderation
01-15-2006, 05:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.