PDA

View Full Version : custom vertexpaint toolbox - access colorpicker tool?


harefort
06-26-2008, 11:39 AM
Hello everybody!

I’m new to maxscript and currently I’m scripting a vertexpainting-toolbox that is tailor-made for my terrain-shader.
http://www.harefort.com/saschaherfort_seamlessshader_screenshot01.jpg
So far it simply calls the standard vertexpaint-functions.

Now I’m trying to implement the colorpicker tool and I am stuck.
I need to detect whether the user picked a new color and the transfer this new color to my toolbox.
There’s two ways i could do this, but I don’t whether those are relizable:
1. Constantly watch the 3Dsmax vertexpainting tool and whenever a value is changed, send that value to my toolbox.
2. While in colorpicker mode, check for mouseclicks and on mouseclick send picked color to my toolbox.

Currently I’m synchronizing the tools like this:



on ckbToolsPick changed state do(
if state == on
then updateVPT(0)
else updateVPT(6)
)
This then calls the following function:


function updateVPT toolID =(
--toolID: 0=pick
if toolID == 0 do(
ckbToolsAdd.state = off
ckbToolsBlur.state = off
ckbToolsContrast.state = off
ckbToolsRemove.state = off
ckbToolsReplace.state = off
VPT.curPaintMode = 8
)
...


Can you tell me how I might realize this functionality with maxscript?
Thanks alot in advance!

CGTalk Moderation
06-26-2008, 11:39 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.