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View Full Version : picking apart this 3d rendering.. how to do certain things?


seguefy
06-25-2008, 11:12 PM
so take a look at this rendering of the Mercurial shoe:

click here (http://esamadreque.files.wordpress.com/2007/11/mercurial_a_1600x1200.jpg)

obviously i assume the shoe is just a highly retouched photo..

but im concentrating on the vortex itself ,and the rain droplets behind it. i'd really, really like to try and achieve something similar to this but i have no idea how to set it up.

i can create sort of a curvacious shape similar to the vortex, but then how do i apply materials to it so it renders as this crazy, ultra refractive, super smooth, glossy vortex? any ideas?

also, how can one go about creating 3d rain particles like this in cinema4d.. in terms of modelling (is it just meta balls????) and then rendering them so damn nicely..

bobzilla
06-25-2008, 11:54 PM
To me, it looks like a pure Photoshop creation. They may have shot some of the elements (beside the shoe), but it looks like all Photoshop elements composited together.

Like something Bert Monroy would "throw together"...

Per-Anders
06-26-2008, 12:05 AM
The vortex part just looks like a simple lathe to me with a basic refractive surface applied and a little bit of noisy fog/light noise added to the side parts (probably in photoshop), though it could just be photoshop/airbrush work, it would be quicker to just model and render such a basic object. The splashes could be basic particles with a metasurface or a photo. I don't see any reason why the shoe wouldn't be a 3d model beyond expense, it's just down to what's cheapest/quickest/easiest/most flexible for the client, so if it's a studio lit photo then it'll just be applied with alpha to a plane to allow for the refractions (if there is a 3d scene at all).

govinda
06-26-2008, 12:32 AM
I know a motion graphics creative director / designer who uses Cinema and who specializes in this very thing, and it's exactly what Per says. Usually there's light displacement on the lathe.

seguefy
06-27-2008, 12:41 AM
can you elaborate on the light displacement?

govinda
06-27-2008, 12:49 AM
'Light displacement'='a small amount of displacement.' Not a displacement of a light.

LemonNado
06-27-2008, 12:05 PM
Wow, that image looks cheap.... All simple PS tricks. Look at the 'particles' towards the shoe.... all 'PC sticks'. The fog/clouds are more than obviously shopped onto the rest. The glass thingy is another cheap PS effect. That's just bad lol...
Lemo

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