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View Full Version : W.I.P the UNDEAD ABIGGOR


LIMBAUL_ABIGGOR
05-23-2003, 11:52 PM
hey every one , i thought i would post to see is i could get some critism, on him, im am going for a warcraft type look, and i have to add some more detail, iam a student going on my second year soon,this is my second attempt at an organic model so be nice:wavey: thanks alot in advance;)

LIMBAUL_ABIGGOR
05-23-2003, 11:53 PM
another one

LIMBAUL_ABIGGOR
05-23-2003, 11:57 PM
another one

LIMBAUL_ABIGGOR
05-23-2003, 11:59 PM
last one sorry about all the pics

j_mac
05-24-2003, 12:07 AM
i'd like to see the wire frame. the mobel is cool. :buttrock:

LIMBAUL_ABIGGOR
05-24-2003, 12:30 AM
here a wire frame , i know i should have used more quadrangle but i well next time:wavey:

j_mac
05-24-2003, 12:43 AM
looks like a great model. :buttrock:

LIMBAUL_ABIGGOR
05-24-2003, 12:56 AM
thanks . now i have to texture any ideas for a color, hes undead so he well be pale and rotting, any committs are greatly appresiated:)

j_mac
05-24-2003, 01:16 AM
i'm a fan of any colors that have a heavy gray overtone. as for a scheme . . .thats your call.


keep updating the post as you texture. i would like to see the progress.

cheers.

:buttrock:

LIMBAUL_ABIGGOR
05-24-2003, 01:28 AM
thanks alot i will keep that in mind, and i think grey tones are best too , and i will keep posting thanks for the advice:beer:

nemirc
05-24-2003, 04:12 AM
I think that if it's an "undead" he should have a little bit of green on the skin... just to add the "rotten factor" :buttrock:

Yoshua
05-24-2003, 05:55 AM
Very Impressive, hard to beleive it's only your second attemp at organic modeling.

I was wondering, what software did you use?

and how long have you been modeling?

Thanks, keep up the great work. :)

goodlag
05-24-2003, 06:13 AM
wow cool modeling:buttrock: :buttrock: :buttrock:

LIMBAUL_ABIGGOR
05-24-2003, 12:02 PM
hey guys thanks for the complaments and nemirc i think youre totally right anout the green kinda like a gandorious, i have been modeling for about 7 or 8 mouths,starting my second year monday , i used softimage xsi 2.02 and 3.0 :wavey: , and thanks again for all the coments

Martyr
05-24-2003, 02:20 PM
Hi, You have a great monster there maybe you can still correct some points especialy on his fingers because two finger and a thumb is cool but their disposition... maybe you can just lower down the thumb a bit because your hand look wierd on the second image you have posted, maybe its just me...But instead of it he is very great you made many interesting details like on the mouth the asymetry is very great, i want him textured...:buttrock:

LIMBAUL_ABIGGOR
05-24-2003, 02:28 PM
thanks alot for the advice i cant do that until monday or tomorrow but i well do that thanks;)

elricmoroe
05-24-2003, 04:23 PM
Nice second attempt, I'm curious as to the head it looks a lot like Daves (The Hobbit Guy) tutorial head. Did you use it? I would like to see more refinement in the addons they look a little to smooth to me. Very nice work keep it up. :thumbsup:

LIMBAUL_ABIGGOR
05-24-2003, 04:33 PM
i didnt see the hobit face turtoriol, sorry , do u have a link for this hobbit?, and please be more specific about the details you are talking about thanks for the conments :love:

elricmoroe
05-24-2003, 05:50 PM
www.thehobbitguy.com
By details I was talking about the skulls and the wrist bands. A little more detail would make this model awesome. :applause:

LIMBAUL_ABIGGOR
05-24-2003, 06:18 PM
oh ok sorry yes your right that was some of the last things i was going to do, i was going to leave them out and do them with texture but i well put some detail on them esspessally the wrist band ,thanks:beer:

nemirc
05-24-2003, 07:40 PM
Originally posted by Martyyr25
Hi, You have a great monster there maybe you can still correct some points especialy on his fingers because two finger and a thumb is cool but their disposition... maybe you can just lower down the thumb a bit because your hand look wierd on the second image you have posted, maybe its just me...But instead of it he is very great you made many interesting details like on the mouth the asymetry is very great, i want him textured...:buttrock:

Yeah, I had already seen that "weird hand"... :)

LIMBAUL_ABIGGOR
05-24-2003, 11:07 PM
thanks i am going to fix that soon as i get a chance to :wavey: thanks:)

LIMBAUL_ABIGGOR
05-26-2003, 12:41 PM
i was just wondering if any one had any advice for the armour, i am not that good at textureing so if any one has any turoriols or help on making rusty armour i would be most thankful:wavey: :)

nemirc
05-27-2003, 12:48 AM
What I usually do is to grab a base texture and then paint the rust myself on different layers. Taking into consideration the geometry, of course (edges are usually darker than the rest of the plate) :wavey:

LIMBAUL_ABIGGOR
05-27-2003, 08:32 PM
thanks i am starting to unwrap him now and stuff

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