ssj3
06-23-2008, 10:10 PM
can anybody help e with this problem, imtring to make things in maya for unreal with my friend and when i make it then export it its missing the mesh at his end. i carnt seem to make the mesh right, im getting the info from theses sites.
http://update.multiverse.net/wiki/index.php/Creating_Collision_Volumes_with_Maya
http://utforums.epicgames.com/showthread.php?p=25368400
http://www.game-artist.net/forums/spotlight-articles/1317-tutorial-ambient-occlusion-maya-alchemist101.html
as anybody get a better tutorial then any of these or ables to show me your self plus the settings need to change on the different things.
im really not sure how to get the mesh to work right, ive done the shader and that from teh ladt link but i carnt do anything else.
http://update.multiverse.net/wiki/index.php/Creating_Collision_Volumes_with_Maya
http://utforums.epicgames.com/showthread.php?p=25368400
http://www.game-artist.net/forums/spotlight-articles/1317-tutorial-ambient-occlusion-maya-alchemist101.html
as anybody get a better tutorial then any of these or ables to show me your self plus the settings need to change on the different things.
im really not sure how to get the mesh to work right, ive done the shader and that from teh ladt link but i carnt do anything else.
