Guntharf
05-23-2003, 06:16 PM
HumanIk ( www.Kaydara.com ) is an animation Plug-in certified for 3dstudioMax > here's my problem :
I speack french but i'll try to explain my problem as well as possible ;)
In fact, when u make a first animation, the yellow spline (FK) move correctly, at the same time that the rest of bones. But when for exemple you scale a little the animation keys to make the animation better, with a best timing for exemple, the yellow spline(FK)keep up the preceding animation mouvements. Like a "ghost" and it result of a little "oscillation" when the spline come back in his original position (in the middle of bones). My question is the next : How can i re-synchronise the FK spline to erase that kind of problems? I didn't have seen any option about this... :/
Please help :) Thx a lot for answers from HumanIK users :) ^^
here's a image to illustrate my problem :
http://www.guntharf.easynet.be/brol/HumanIK_FK.jpg
I speack french but i'll try to explain my problem as well as possible ;)
In fact, when u make a first animation, the yellow spline (FK) move correctly, at the same time that the rest of bones. But when for exemple you scale a little the animation keys to make the animation better, with a best timing for exemple, the yellow spline(FK)keep up the preceding animation mouvements. Like a "ghost" and it result of a little "oscillation" when the spline come back in his original position (in the middle of bones). My question is the next : How can i re-synchronise the FK spline to erase that kind of problems? I didn't have seen any option about this... :/
Please help :) Thx a lot for answers from HumanIK users :) ^^
here's a image to illustrate my problem :
http://www.guntharf.easynet.be/brol/HumanIK_FK.jpg
