Phwhitfield
05-23-2003, 05:24 PM
Hi,
i made a character that i want to animate with bones and facial animation. I made it out of polygons. Now i wonder what the best time for smoothing is. Should i rig it, bind it then and smooth it afterwoods to get rid of errors. But what about facial animations. I on't want to animate a smoothed face. Is there any good tutorial out there about rigging and animating or what is your advice?
thank you for reading and maybe answering :-)
i made a character that i want to animate with bones and facial animation. I made it out of polygons. Now i wonder what the best time for smoothing is. Should i rig it, bind it then and smooth it afterwoods to get rid of errors. But what about facial animations. I on't want to animate a smoothed face. Is there any good tutorial out there about rigging and animating or what is your advice?
thank you for reading and maybe answering :-)
