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azozel
06-19-2008, 05:24 PM
Ok I just spent 3 days looking at the benefits of switching from 3ds max to XSI.
Have any of you done this and how hard was the switch? Also Anything you can recommend to make the switch easier would be great.

I've been using 3D studio from the old days when Dos version 3 was brand spanking new and never seriously used anything else.

(I think Face robot was the clincher.)

jbradford
06-19-2008, 05:51 PM
Well my experience is comming completely from a modeling / UV'ing perspective. I've used Max since version 4, and switched to XSI roughly 2 years ago. There isn't much I miss from Max, apart from a couple of little features that I've been able to find as plugins for XSI.
The biggest improvement by far is the intuitive nature of XSI and it's way more stable. The UI is a lot more clean and everything is accessible at a faster rate. The UV tools are also way more steamlined. XSI just feels a lot more artist friendly. They are just tools, and while I know I could get my work done in Max just as well, XSI makes it easier and more enjoyable.

Strang
06-19-2008, 07:59 PM
what do you do? specialist? generalist?

i think if you are a generalist switching completely isn't a good idea. start with one discipline and use it for that. paced exposure while not hurting your productivity.

if you do any character animation i would start with that.

mocaw
06-19-2008, 08:40 PM
You are aware that FR comes separate from XSI right? You don't get it with any of the flavors of XSI. As far as I know (which is very little since I've never had the pleasure to use it) you don't a copy of XSI- it will export to other applications. Someone please correct me if I'm wrong.

I remember 3DS (DOS) was my first 3D app too...still have fond memories of it...but haven't touched it in...hmm....12/13 years!

sciics
06-20-2008, 06:04 AM
^^

i am guessing...FR is built on top of XSI advance.

Dynamics, Hair, Modeling, Texture Layer Editor, Syflex everything included... even the good ole XSI Addons and Presets etc. LUME, DIRTMAP, MUH HAIR should work inside FR

if it does then... 3Delight, Maxwell.... VRAY would work too in FR>..
XSI 6.5 files should open in FR1.9 and then it should be just a simple work flow from there...

So, i believe Learning FR is Learning XSI. ;)

As for MAX to XSI.. if you some time to spare try out simple exercises that you use to do to practice new tools and play around MAX and then try out the same thing in XSI... maybe you can figure something totally new and you could share it with us.

there are quite a few pages on the internet that will help you too..

ThE_JacO
06-20-2008, 12:03 PM
I remember 3DS (DOS) was my first 3D app too...still have fond memories of it

2D shaper and 3D lofter taking 8 minutes to mesh up a bottle of coke from relatively simple sections... Fond memories my arse afaic :p

As for Face Robot, while it's built on top of xsi, it's its own software in terms of licenses and everything, and the process of doing what it does is simplified and streamlined to be accessible and available to users of other softwares too (basic setup in multiple choices steps etc).

tc
06-20-2008, 08:24 PM
I used Max for many years (starting around v3.0 and leaving on v6).
I've started with XSI when it was on V3... I'm a fast learner so after I sarted it took me a couple weeks to do the switch.

If you know what you want to do (if you already know 3d), its very easy to get what you want.
In XSI you'll find every tool in front of you, everything is very accessible and it do what it's supposed to do.

All the data is very transparent as it exposes every bit of relevant data in the explorer and Property Pages. In the beginning it can be a lot of information so I agree with Steven that is good if you focus in one thing first.

Try to model something or to add hair to a character you already have. Or play with Syflex... or just open some of the sample scenes that comes with it, to see how things are made.
Draw some render regions, open some views... this kinda of thing.

This is a good start point in my opinion
http://softimage.wiki.avid.com/xsibasics/xsibasics6x_en.pdf
just pass your eyes over it is a good start.

mocaw
06-23-2008, 07:10 AM
Hey now there The_Jaco- 13 years is enough time for mental carbon to turn into a precious stone!

Just wait until I paraphrase your next sentimental statement. That is if your cold, black heart has such a side! (smilies all around)

Besides- I always did revolves for things with 2 axis symmetry. Lofting a bottle of coke? Maybe if I was snorting it while using 3DS DOS...ouch!

In all seriousness I used Max so long ago I feel my judgment on it holds little credibility on the subject. I can say Max never clicked for me like LW or XSI have/did in a simple usability respect.

Personally I detest the cursor hunting, idiosyncratic drop down and roll out, radio button craziness of Max, but that's just my take...

dmonk
06-23-2008, 07:34 PM
I have to go to 3ds max from an XSI background and my head hurts. I get by, but max feels so counter intuitive to what i'm used to in xsi. I'm going to learn max as is and then map everything with XSI shortcuts once I learn the lay of the land.

I'm mainly refering to modeling which is all i'm teaching myself in Max now.

azozel
06-24-2008, 05:53 PM
I've downloaded the 30 day and doing some basic tuts I found on line.
So far it's going good And I don't really have any questions. I predict a full conversion by the end of the summer. :thumbsup: or years end at the latest to feel 100% comfortable.

tc
06-24-2008, 06:29 PM
Cool, welcome.

If you have any questions just post it, somebody will help you ;)

some good links to start:
http://community.softimage.com/forumdisplay.php?f=57

http://www.vast.ws/resources/xsi/tutorials/tutorials.html

azozel
06-24-2008, 06:59 PM
Awesome Sauce! :thumbsup: Thanks everyone. I'll be around.

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