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zheng
06-19-2008, 03:01 PM
how to have pflow emit facing normal of the cylinder surface??

charleyc
06-19-2008, 03:52 PM
Use a Speed By Surface Op to emit from the surface Normals, then use a Rotation Op set to Speed Space (sets orientation at birth only) or Speed Space Follow (continuously orients in speed direction).


If you want the particles to be orientated to the mesh, but not use the Speed By Surface for their speed, set you flow like this

Speed By Surface
Rotation (Speed Space)
Speed (your desired Speed Op)

JohnnyRandom
06-19-2008, 04:07 PM
LOL...we're all to helpful I guess:) Your certainly better at explaining than I am.

http://forums.cgsociety.org/showthread.php?f=6&t=644546

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