whooosh
06-13-2008, 09:49 PM
I'm creating 32 frames of animation of a fire that I'd like to loop. From the Docs, I'm suppose to use Cycle Emission ON and I input Cycle Interval to 16. I cannot for the life of me get the frames to loop perfectly. Anyone know what I'm doing wrong?
Here's what i did:
- Get Fluid Sample (Flame.ma)
- Set Cycle Emission and Cycle Interval = 16 (also tried 32)
- Set my timeline to be 64
- Play my animation to about the middle
- SET initial state
- Rewind and Create Cache from frame 1-32 (also tried 0-64 frames)
- Render said frames
Anything I'm missing? First and last frames pop, I thought this was suppose to be the solution to making it completely loopable.
Any help would be great!
Thanks
Here's what i did:
- Get Fluid Sample (Flame.ma)
- Set Cycle Emission and Cycle Interval = 16 (also tried 32)
- Set my timeline to be 64
- Play my animation to about the middle
- SET initial state
- Rewind and Create Cache from frame 1-32 (also tried 0-64 frames)
- Render said frames
Anything I'm missing? First and last frames pop, I thought this was suppose to be the solution to making it completely loopable.
Any help would be great!
Thanks
