Ian Jones
05-22-2003, 01:28 PM
Hi,
I am having trouble with the 'render to texture'. I am using max 5, using the scanline it all works fine. I have diffuse map and light map selected. It saves my *.tga files all properly. When I try to render it with brazil 1.0 it appears to work, it even updates the viewport with a lightmap... but it never saves the *.tga file to the directory I have specified. Is this even possible with 3rd party renderers?
Anyone have any experiences with it? any other 3rd party renderers work with texture baking?
Thx in advance...
I am having trouble with the 'render to texture'. I am using max 5, using the scanline it all works fine. I have diffuse map and light map selected. It saves my *.tga files all properly. When I try to render it with brazil 1.0 it appears to work, it even updates the viewport with a lightmap... but it never saves the *.tga file to the directory I have specified. Is this even possible with 3rd party renderers?
Anyone have any experiences with it? any other 3rd party renderers work with texture baking?
Thx in advance...
