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View Full Version : Sci-fi city vista., Bertrand Benoit (3D)


Bertrandb
06-12-2008, 09:45 PM
http://features.cgsociety.org/gallerycrits/291426/291426_1213307155_medium.jpg (http://features.cgsociety.org/gallerycrits/291426/291426_1213307155_large.jpg)

Title: Sci-fi city vista.
Name: Bertrand Benoit
Country: Germany
Software: Blender

Modelled in Blender and rendered in the wonderful Indigo render engine. This was heavily inspired by the works of Stefan Morrell and Rudolf Herzog. I'll try to attach a few crops from the full-res version. Happy to hear your thoughts, comments, criticism and worse.

EDIT: You can see a full-res render here: http://bertrand-benoit.com/files/CITYfinalFullres.jpg

Bertrandb
06-12-2008, 11:17 PM
Here are a few crops, and the full-res render here: http://bertrand-benoit.com/files/CITYfinalFullres.jpg

And here (http://www.bertrand-benoit.com/files/CityLRes.mov) a short animation.

http://blenderartists.org/forum/attachment.php?attachmentid=42306&d=1213306750

http://blenderartists.org/forum/attachment.php?attachmentid=42307&d=1213306750

http://blenderartists.org/forum/attachment.php?attachmentid=42308&d=1213306750

VictorSantos
06-12-2008, 11:21 PM
3 words: Pretty cool work.

I love the concept, nice work... as always bertrand.

keraj37
06-13-2008, 05:56 AM
I love the glow of those high buildings' windows - how did u do that? Videopost or maybe PS?
regards

DemolishMan
06-13-2008, 06:21 AM
thats pretty good, and can take close shots http://forums.cgsociety.org/images/icons/icon13.gif

Brokenlight
06-13-2008, 07:16 AM
Awesome work Bertrand! Man I'd love to see how your did this. Good job man.

Bertrandb
06-13-2008, 08:00 AM
Thanks a lot for the kind words, guys.

All the windows are emitters and were rendered. Indigo has support for textured emitters so what I did was to collect a whole load of photos of cityscapes at night. Mainly lots and lots of skyscrapers with tiny lit windows. I then cut-and-past all the windows into one 2048x2048 texture map and worked on the colour and contrast so that only the windows, not the buildings, show. I created different areas on the map with mainly blue, orange and red lights.
Then I just create simple poly planes where I want the lights, UV-map them to the texture, and tag them as emitters. That's all.
All the glow is straight out of Indigo using the aperture diffraction feature. The only post work here is to create the chromatic aberration and add a little bit of thickness to the atmosphere (I use a Blender ZBuffer render for that, use it as a layer mask in PShop, then tweak light and contrast to make the more distant buildings fade out). The big sun flare on the right is also post work, as is the motion blur (no motion blur in Indigo).
For the motion blur I use an Alpha render in Blender Internal as a mask to isolate the ships and apply the motion blur only to the ship in a different layer so that the blur fades into the image without actually blurring the background behind it.

adoracion3D
06-13-2008, 08:50 AM
Really good job, congrats.

Stefan-Morrell
06-13-2008, 09:38 AM
pretty cool:thumbsup:

I think I prefer the close up shots too,they have a nice cinematic look to them..Cheers!

...now ya got me wanting to do another one :D

Bertrandb
06-13-2008, 09:43 AM
adoracion3D: Thanks mate. (cool portfolio! I see we think along the same lines)

Stefan-Morrell: Wow, thanks a lot for dropping by. What an honour! As you can see, I've been feeding on your work. Keep producing these wonderful, highly inspiring images. I get alerts when you post and never miss a single one.
(EDIT: The close-up shots are just crops from the full-res render of the main image. Indigo really is fantastic when it comes to natural light. I'm badly addicted to it.)

mattia242
06-13-2008, 10:34 AM
great details and lighting... :thumbsup:

cyberjobe
06-13-2008, 05:11 PM
I wanna see it animated. Nice job! :)

Abrisene
06-13-2008, 06:39 PM
The lower res previews really do not do this picture justice.
When I first saw it, I thought it really looked more like another generic futuristic city render, but upon closer look I was blown away.

The lights of the buildings are amazing, as are the sun drenched reflections you get off of the metal. It really makes the photorealism of this picture.

The size of the preview, and even the full sized picture really doesn't do these effects justice; you only really get the effect of the photorealism when you're looking at the blown up pictures you posted.

Joat
06-13-2008, 07:07 PM
Quick, post a full res image on your own site and link to it from the first post. People demand to see more. And I think you might be well on your way to be plugged... :thumbsup:

And, if you have time, make us fellow blenderers a tutorial about making and lighting of this kind of scene.

hoogberg
06-13-2008, 08:58 PM
very cool image, you are getting better and better.

cheers

Bertrandb
06-13-2008, 09:30 PM
hoogberg: Thanks man, very nice. I'm trying to in any case, using lots of inspiration from others.

Joat: I'm going to do just that now. And if there's some appetite, I can bash out a quick lines about the scene, lighting and compositing. Didn't do anything too spectacular.

Abrisene: A lot of people have said that so I'm going to link to the full-res image.

cyberjobe: Thanks, not chance of that as long as I'm using Indigo (remember, 7h for one frame - and that's pretty fast. I often get into the 20s)

adoracion3D: Thx a lot.

EDIT: Second post updated with link to full-res.

InfernalDarkness
06-13-2008, 10:53 PM
...that I saw an animation of this recently, or am I mistaken? Either way, this new render is amazingly detailed and lifelike! Great work all around, the sense of scale is definitely there in this one!

Edit: excuse me for my mistake, it was Stefan Morell's scene I saw animated. Both are outstanding, and consider it a compliment and not an insult please, that I mistook this for his! Brilliant work, both of you!

Bertrandb
06-14-2008, 01:31 PM
Thanks. I definitely consider it a compliment, albeit an undeserved one.


This piece was heavily inspired by Stefan's work, as I wrote in my first post.

vigorro-stanko
06-14-2008, 09:17 PM
Bertandb this is amazing work, really cool.

Could you PLEASE tell me how do you create chromatic aberration, it would really help.

Big thanks in advanced

Bertrandb
06-15-2008, 03:45 PM
I don't like CA very much but I thought it worked in this case.

I create it using a commercial Photoshop plugin called PT-Lens. There's also a built-in plugin in Photoshop called lens distorsion which allows you to do that (Like PT-Lens, it's actually conceived to REMOVE chromatic aberration).

vigorro-stanko
06-15-2008, 06:38 PM
thanks a lot

Bertrandb
07-02-2008, 09:23 AM
I've now done a short animation, also very much inspired by Stefan's work.

You can see it here (http://www.bertrand-benoit.com/files/CityLRes.mov).

InfernalDarkness
07-02-2008, 06:21 PM
I'm certain the animation could use some filtering, grain, etc. But as it stands, it's still nice work! Looks great, and I find the chromatic aberration interesting, it adds a sense of stark atmosphere you don't normally see.

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