View Full Version : Audi TT, Cheng Li (3D)
purelife 06-12-2008, 05:11 AM http://features.cgsociety.org/gallerycrits/331435/331435_1213247507_medium.jpg (http://features.cgsociety.org/gallerycrits/331435/331435_1213247507_large.jpg)
Title: Audi TT
Name: Cheng Li
Country: China
Software: 3ds max
Hi This was a short exercise just test mental ray car paint
texturing. and modeling .
Comments welcome.
sorry my english
|
|
nice modeling and render work, the ground texture seems a bit blurry :)
RoboPencil
06-12-2008, 04:09 PM
I agree with Far. The modelling and rendering was very well done. But I think the blurred ground in front of the car throws the eye off a little bit as it's not a very natural depth of field. I think the blurred background behind the car works well though, if the ground in front was clear I think it might push the image even closer to photorealism. Of course, I could be wrong.
purelife
06-12-2008, 04:20 PM
thanks all gus comment ! this work background just a HDRI image .:applause: so very blur look like depth of field ! hehe ~ thanks a lot ~!
cyberjobe
06-13-2008, 05:17 PM
I think there is a little Lens distortion and dof on the ground but, nice scene.
CGTalk Moderation
06-13-2008, 05:17 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2013, Jelsoft Enterprises Ltd.