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SebO
06-11-2008, 01:43 PM
I have a very weird problem with some animation.
One of the bones on my character is rotating from frame 0 to 1 even though I've deleted all the keys in that area...in all the layers....
All I have is a joint rig from maya and a controlrig on it with the animation. Really can't find the reason.... Is it a bug???

SebO
06-11-2008, 01:51 PM
I just found out.... there is a smaller control object inside the big blue control of the rig wich I didn't see......

bclark
06-11-2008, 06:23 PM
the smaller ctrls are the FK skeleton CTRLs usualy and they are not selected when you pick the ctrl in the character Picker.

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06-11-2008, 06:23 PM
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