View Full Version : Stick figure
leungchunghong 05-22-2003, 06:25 AM How do i make a stcik figure in 3dS max using 5 cylinder and a ball joint together and when i move the leg, it is just like a bone.
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Schnupps
05-22-2003, 06:41 AM
First, if the ball is the knee for example, you should attach it to the upper bone, unless you want that to rotate as well.
Then you link the feet to the the shinbones and upwards, then you open bone tools and turn on bones for each object. You have to adjust the pivot placement for each object to, so the rotations are right.
Schnupps
leungchunghong
05-22-2003, 02:41 PM
Thank you, but when i move the leg, the leg length increase or decrease, the hand too, how do i make the length to a fixed length?
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