fahr
06-11-2008, 02:32 AM
I'm trying to figure out this framebuffer output workflow and it seems that unless I use a 3rd party framebuffer store shader, I simply can't do it. Windows users have many options for this (shaders_p, the ctl shaders, simplepasses, etc) but none of these shaders are available on the mac platform.
Is there any framebuffer Store shader available for intel mac?
Sorry if I sound ignorant, I haven't actually managed to do this yet. Documentation on this subject is sparse at best...
Thanks!
Is there any framebuffer Store shader available for intel mac?
Sorry if I sound ignorant, I haven't actually managed to do this yet. Documentation on this subject is sparse at best...
Thanks!
