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View Full Version : Framebuffer Store shader for OSX?


fahr
06-11-2008, 02:32 AM
I'm trying to figure out this framebuffer output workflow and it seems that unless I use a 3rd party framebuffer store shader, I simply can't do it. Windows users have many options for this (shaders_p, the ctl shaders, simplepasses, etc) but none of these shaders are available on the mac platform.

Is there any framebuffer Store shader available for intel mac?

Sorry if I sound ignorant, I haven't actually managed to do this yet. Documentation on this subject is sparse at best...

Thanks!

davegreenwood
06-12-2008, 09:10 AM
try this:

http://forums.cgsociety.org/showthread.php?f=87&t=641859

see if it works for you.

Dave.

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