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View Full Version : Character: Chinese Girl (medium-poly)


Dock
05-21-2003, 10:44 PM
http://www.deadpanda.com/lj/3d-chinesegirl-skin.jpg

Medium poly (1600) model I'm working on at the moment in 3DSMAX 5. This is my first time trying a medium poly head, and actually only my fourth time making a proper head. I've pretty much finished the skin, and I plan to start work on the hair tomorrow.

The mouth has teeth and should be able to be animated open. I plan to use morph targets if I do animation of the mouth. I'm not yet sure though, I've never tried facial animation of any sort before now.

Comments and critique would be appreciated!

boxcrash
05-22-2003, 03:48 AM
Looks good for a female.:)
But does not look very Chinese/Asian from these angles.:)

Good job otherwise.

Ears a little small??
Could we some other angles, a straight on also.

dinfet
05-22-2003, 04:46 AM
Agreed that she doesnt look very chinese, may if you brought out her eyes (eyeballs and eye lids) a little bit and not open them all the way. Also if you tweak the color a bit, a little more brown.

:)

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