naik
06-09-2008, 01:05 PM
Hey guys
the latest release note of Maya sp1 tells that
"Framebuffer cache may be enabled with the command line option -
fb_virtual cache or by setting the miOptions::fb_virtual value to 2 in
the integration version. The type of the miOptions::fb_virtual has been
changed to integer. Legal values are: 0 for in-memory framebuffers, 1 for
memory-mapped (virtual) framebuffers, 2 for cached framebuffers."
I can not find a way to implement this feature into the midefaultOptions Node
in Maya.
Typically "setAttr -type "string" ......... "
Is there a possibility to implement this one like the new Ambient Occlusion Cache?
regards
NAIK
the latest release note of Maya sp1 tells that
"Framebuffer cache may be enabled with the command line option -
fb_virtual cache or by setting the miOptions::fb_virtual value to 2 in
the integration version. The type of the miOptions::fb_virtual has been
changed to integer. Legal values are: 0 for in-memory framebuffers, 1 for
memory-mapped (virtual) framebuffers, 2 for cached framebuffers."
I can not find a way to implement this feature into the midefaultOptions Node
in Maya.
Typically "setAttr -type "string" ......... "
Is there a possibility to implement this one like the new Ambient Occlusion Cache?
regards
NAIK
