View Full Version : Create New UV Set
Solve 05-21-2003, 09:51 PM When I select "create new uv set" in one of the uv map options it creates a new uv but it stretch the texture.
I was wondering if anyone could explain how to use the "create new uv set" option without stretching the texture.
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galactor
05-22-2003, 11:06 AM
First you examine your object and try to figure out wich of the UVprojections do fit best on your object.
In case you didn't now, you could also select a set of polygons and apply a UVprojection on them sepperatly.
If these results are not good enough for you. You could tweak the UV's in the Texture Editor under the Window menu.
:: Galactor ::
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