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View Full Version : Forester on Ice, Ian Brink (3D)


thebrinc
06-09-2008, 09:28 AM
http://features.cgsociety.org/gallerycrits/295954/295954_1213003717_medium.jpg (http://features.cgsociety.org/gallerycrits/295954/295954_1213003717_large.jpg)

Title: Forester on Ice
Name: Ian Brink
Country: South Africa
Software: 3ds max, Photoshop, VRay

Hi All.

Here's my latest exterior render of a 2009 Subaru Forester. A mood shot render with no HDRI.

Best Regards,

Ian

pokoy
06-09-2008, 01:25 PM
wow, looks very good. it's a pitty the background image isn't as crisp as the rendering.
great lighting and integration!

MAV4d
06-09-2008, 04:28 PM
Title: Forester on Ice
Name: Ian Brink
Country: South Africa
Software: 3ds max, Photoshop, VRay

Hi All.

Here's my latest exterior render of a 2009 Subaru Forester. A mood shot render with no HDRI.

Best Regards,

Ian

Just wondering how you got the reflections with out hdri? are you saying you didnt use a high dynamic range image or that you didnt use an image to emit light from?

l2k
06-09-2008, 07:20 PM
nice image here.

my nitpick would be that it looks too clean to be there.
looks more like it was in a garage

rexzou
06-10-2008, 01:20 AM
Just wondering how you got the reflections with out hdri? are you saying you didnt use a high dynamic range image or that you didnt use an image to emit light from?

yeah, i have the same question about the hdri. i wanna have the answer.

thebrinc
06-10-2008, 06:48 AM
Hi Guys

Thanks for the kind words. On the HDRI issue, I've been getting some muddy results when using a HDRI on this render setup so i opted for a non-renderable sphere over the vehicle mapped with a Vray light material, and then lit the scene with Vray and Std Lighting.

Best,
Ian

keraj37
06-10-2008, 12:33 PM
Complytly dont know what is going on with this all lighting issu hehe:)

But i think there should be some reflection on the front glass and btw more white reflects would do good job here. Model looks great.

MAV4d
06-10-2008, 01:38 PM
Hi Guys

Thanks for the kind words. On the HDRI issue, I've been getting some muddy results when using a HDRI on this render setup so i opted for a non-renderable sphere over the vehicle mapped with a Vray light material, and then lit the scene with Vray and Std Lighting.

Best,
Ian

Ohh okay, somtimes IBL (image based lighting) can be confused with high dynamic range image lighting... they are nearly the same thing but hdri uses 3 different ranges to get a completely accurate light emmission.

LMegginson24
06-11-2008, 06:31 PM
great job. it looks commercial.

crearte
06-13-2008, 01:59 AM
Very nice rendering, the only missing thing is IMO some Sun hilights on the car.

Cheers

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