anthonymcgrath
05-21-2003, 09:53 AM
Reet - me and another chap are modelling ingame objects and both of us seem to have different methods on doing stuff which is fair enough - he models one way - I model another (mines far cooler tho - heehee sorry trev!)
however, the problem we both seem to have is the backface culling options. They are available under the shading menu which is cool, except it seems to give entirely different onscreen results from the backface culling options in the display/custom polygondisplay menu!!!!
Can anyone tell us which is the one to be using and relying on. This is becoming quite traumatic now as we have lots of ingame models to build and aren't quite sure which option to rely on.
Has anyone even experienced this before?
thanx
ant n trev
newcastle
however, the problem we both seem to have is the backface culling options. They are available under the shading menu which is cool, except it seems to give entirely different onscreen results from the backface culling options in the display/custom polygondisplay menu!!!!
Can anyone tell us which is the one to be using and relying on. This is becoming quite traumatic now as we have lots of ingame models to build and aren't quite sure which option to rely on.
Has anyone even experienced this before?
thanx
ant n trev
newcastle
