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AdamT
05-21-2003, 06:48 AM
Damn, I am losing it! I'm trying to build a window pain material using reflectance and an environment map. I can kill the reflection on the frame bits using a grid bitmap in the reflection channel, but I cannot for the life of me get the environment channel to quit showing up on the frame. I tried using a Fusion with the enviro map on top, the grid in the map channel, and nothing in the lower slot. No dice. Then I tried a Colorizer in the lower slot set to all black. Nope. Ideas?

JoelOtron
05-21-2003, 07:09 AM
Did you try using the grid map in the diffuse channel and click on reflection.

AdamT
05-21-2003, 07:49 AM
Originally posted by JoelD
Did you try using the grid map in the diffuse channel and click on reflection.

Nah, I ended up using two materials--thanks to PA. I don't think it's possible in a single material.

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